This week I worked mainly on texturing the objects in my scene and adding a night sky, my idea is to get the scene completed including fire and maybe even submit the final scene of the temple being destroyed if I can finish it by the time we share our work.


the first thing I did was just a little change to my statue because I thought it was hard to tell that its bottom half was supposed to be a robe of some kind and before it looked unfinished so I tryed to make it more like I had intended and I think it looks better now.


Working with the brick texture for my temple was probably the hardest part of this whole thing although compared to things I have done in previous weeks it was not bad. I just had to apply the texture to some of the faces as separated objects to make their UV maps different sizes, it still looks a little weird at some spots but I think I have kept it so in the actual scene it will be hard to notice.
I next worked on the stairs and everything that would be involved in the first scene.One side of my torch reacted weirdly to the texture I had applied but I fixed it other than that I am happy with how everything here turned out especially my coffin, I was going to make it wood but stone looked better and made more sense.

Finally I textured my fire pits even though I just reused the texture from the statue and my sacrifice pit which I made rusty as it is supposed to be filled with oil.

When I was finished with that I created  sky to complete the scene. I still need to add the moon however which will be lighting everything along with the fire and I may personally make it more interesting later because I followed a short tutorial almost exactly.
I will say that using nodes to create the sky after texturing with them all day was interesting. I pretty understood everything and I probably would have done something similar without the tutorial although it would not look as good.


Work log
Monday:None
Tuesday:Textures
Wednesday:Textures
Thursday:Textures
Friday:Night sky




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