This week I worked mainly on texturing the objects in my scene and adding a night sky, my idea is to get the scene completed including fire and maybe even submit the final scene of the temple being destroyed if I can finish it by the time we share our work.
Working with the brick texture for my temple was probably the hardest part of this whole thing although compared to things I have done in previous weeks it was not bad. I just had to apply the texture to some of the faces as separated objects to make their UV maps different sizes, it still looks a little weird at some spots but I think I have kept it so in the actual scene it will be hard to notice.
I next worked on the stairs and everything that would be involved in the first scene.One side of my torch reacted weirdly to the texture I had applied but I fixed it other than that I am happy with how everything here turned out especially my coffin, I was going to make it wood but stone looked better and made more sense.Finally I textured my fire pits even though I just reused the texture from the statue and my sacrifice pit which I made rusty as it is supposed to be filled with oil.
When I was finished with that I created sky to complete the scene. I still need to add the moon however which will be lighting everything along with the fire and I may personally make it more interesting later because I followed a short tutorial almost exactly.
I will say that using nodes to create the sky after texturing with them all day was interesting. I pretty understood everything and I probably would have done something similar without the tutorial although it would not look as good.
Work log
Monday:None
Tuesday:Textures
Wednesday:Textures
Thursday:Textures
Friday:Night sky
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