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Showing posts from January, 2021

End of MP reflection blog post

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 The presentations that I chose to reflect on were Aiden Rimmer Zachary Willard and Caleb Underkoffler. Caleb Underkoffler: https://docs.google.com/document/d/1M9jDqcadT4kwYTAbNvEwpwVPf8B10Q3PTdeAe7412sI/edit?usp=sharing  First of all, I thought it was very cool to see that Caleb was working on something for a game that he clearly felt passionate about, I am sure this drove him to make something without flaws and is understandably why he spent so much time and effort perfecting the concept. I think it is cool that he got input from his friends with similar interests on his concept and seriously took that into consideration, which is something I might do more of in the future.  It was overall good to see that he organized and valued his planning and I cannot wait to see what this character looks like when he is finished modeling it. Zachary Willard:   https://www.youtube.com/watch?v=dyym42sUwBE&feature=emb_title https://drive.google.com/file/d/1EQD93MNnoqhuq14rvRC...

End of MP 2 blog post

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  Intention Definition and Exploration of Ideas: We spent the first few weeks exploring several different concepts for art and although I was torn between art in nature and the spiritual realm. I eventually decided to create something highlighting the spiritual realm because to me it was the most interesting and I thought I could explore more of a variety of the things you can do in a blender with this theme. The topic I decided to focus on was corruption and how the overwhelming power of religion over years could lead people to do horrible things such as sacrifice. I chose this once again just because it was the most interesting part of the sacred realm for me and I knew I would enjoy creating something about it. However, all of that said. although I do want to make something meaningful, I am more concerned with improving my modeling and animation skills and exploring new parts of Blender. Planning:  My planning mostly consisted of sketching my temple before actually creating...