Investigation Blog Post

 This week I Worked on preparing my temple to be destroyed as well as putting my fire into my main simulation.

I started by trying to cell fracture my  temple however for some reason it would not properly fragment every piece of the temple and some would be left out. I tried changing many of my cell fracture settings to make it work however for the most part nothing seemed to improve. I may also try manually filling in some of the fragments but it would take some time.


Trying to figure that out was quite time consuming so I chose to attempt to integrate my fire into my simulation and it actually worked pretty well 


They look good and do not seem to make it lag too incredibly bad but I may need to render in in a lower resolution once I get more simulations in although I was able to process 4 after trying.


weekly work log

Tuesday:

Wednesday:cell fracture 

thursday:cell fracture

friday:fire integration

(sorry i did not get too much work done this week. This week was short and i was busy  I often get much of my work done on Wednesday

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